Resenha Futebol is coming to the App Store and Google Play. Until then, the store badges on this site say Coming soon.
How to play
Everything you need for your first season, from the day the board hires you to the last match with your friends.
Your first career
Tap New career and choose a league: British, Brazilian or Spanish. Each one is a world of 24 fictional clubs in three divisions of eight.
The board of a Division 3 club, picked at random, names you its manager. Their goal for you is a top-two finish and promotion. Your phone keeps three careers, each in its own slot on the home screen.

How a season works
A season has 24 matchdays, with one competition on each. In the league every club plays the other seven twice, home and away. Three points for a win, one for a draw.
All 24 clubs enter the Cup. Every round, from Round 1 to the Final, is played over two legs. Level on aggregate goes straight to penalties: away goals do not count.
At the end of the season the top two of each division go up and the bottom two go down. The bottom two of Division 3 drop into regional football, and the two best regional clubs take their places.

Matchday
Tap Play match. Your match plays on the 3D pitch at 90 times real speed, so a match takes about a minute, and slows to real time for every move that ends in a shot. The scores from the other grounds update below the pitch.
At half time you can make substitutions and change the formation. Switch to Pressure bars to see who is on top, or skip to full time when you have seen enough.
Injured players miss matchdays, and the squad list shows how many. A red card leaves your team with ten for the rest of the match.

Your squad
Every player has five attributes from 1 to 20: pace, passing, shooting, tackling and ball control. The overall rating sums them up. Players age each season, and older ones retire.
Pick the formation and the line-up on the Club tab. Tap any player to see their attributes, this season and past seasons, and their transfers.

Transfers and auctions
Open any club, or search for players, to see what they are worth. Buy at that price and the player joins your club at once.
After each match, players go up for auction. Bids are sealed: rival clubs that need the player may bid too, and the best bid at or above the minimum wins.
To sell, tap a player in your squad and put them on auction with a minimum price. Offers arrive after the next match, or nobody bids and the player stays. Money is in game dollars.

Your stadium
The Stadium tab shows your capacity. Buy the next section when you can afford it: it takes a few matchdays to build, then the new seats open.
Keeping your job
If your club drops into regional football, you lose your job. The season carries on while other clubs get in touch: accept an offer to manage again, or decline and wait for another.
Playing with friends
Tap Play with friends, choose a league and share the invite link. Your friends tap it to open the game straight in the app. From 2 to 8 managers can play, each with their own club.
The host starts each matchday when everyone is ready. Every match plays on one live board at 90 times real speed and pauses for red cards, injuries and half-time changes. Each manager has a countdown to decide; when time runs out, the game decides for them.
The host’s phone plays every match, so the host keeps the app open. A live window keeps the matches going while they use other apps, and notifications tell everyone when it is their turn to decide.
If the host leaves or stays away too long, the game stops, and everyone keeps the last finished matchday. Your phone keeps five games with friends.

Your own clubs
Want a league of your own clubs? Build a club pack in the club editor on this website: names, short names, colours and squads. Importing packs is coming to the app; you can build and save yours now.